MIL_ID ParentBufId, | //in |
MIL_INT OffX, | //in |
MIL_INT OffY, | //in |
MIL_INT SizeX, | //in |
MIL_INT SizeY, | //in |
MIL_ID *BufIdPtr | //out |
This function allocates a two-dimensional child buffer within a region of the specified, previously allocated data buffer. If the parent buffer is multi-band, this function allocates a multi-band child buffer; the child is allocated within the specified region in each color band. To allocate a child region in one specific band, or specifically in all bands, use MbufChildColor2d() instead of MbufChild2d().
The child buffer is not allocated in its own memory space; it remains part of the parent buffer. Therefore, any modification to the child buffer affects the parent and vice versa. Note, a parent buffer can have several child buffers.
A child buffer is considered a data buffer in its own right, and can be used in the same circumstances as its parent buffer. A child buffer inherits its type and attributes from the parent buffer.
If a child buffer is allocated using a parent buffer with an ROI, set using MbufSetRegion(), the child buffer inherits the parent buffer's ROI. You can also set an ROI in a child buffer directly. Note that the ROI of the child buffer is only accessible using the child buffer's MIL identifier.
When this buffer is no longer required, it can be released, using MbufFree().
Specifies the horizontal pixel offset of the child buffer's top-left pixel, relative to the parent buffer's top-left pixel. The given offset must be within the width of the parent buffer.
When dealing with monochrome (1-band) buffers, the buffer offset must be a multiple of 4.
Specifies the vertical pixel offset of the child buffer's top-left pixel, relative to the parent buffer's top-left pixel. The given offset must be within the height of the parent buffer.
Header | Include mil.h. |
Library | Use mil.lib. |
DLL | Requires mil.dll. |