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Chapter 25: Calibrating your camera setup
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This chapter describes how to use MIL's Calibration module.
Camera calibration - overview
Types of distortions
Calibration mechanism
Steps to performing a calibration
Basic concepts for the MIL Camera Calibration module
Coordinate systems
Absolute world coordinate system
Relative world coordinate system
Tool coordinate system
Camera coordinate system
Robot-base coordinate system
Pixel coordinate system
Uniform calibration and other calibration modes
Uniform mode
Piecewise linear interpolation mode
Perspective transformation mode
Tsai-based mode
Robotics mode
Calibration propagation
Processing calibrated images
Saving and reloading a calibrated image
Saving the calibration with the image file
Saving the associated calibration context in a separate file
Working with real-world units
Getting results in world units
Input settings in world units
Angle convention in MIL
Calibrating using calibration points from a grid or a list
Real-world grid
Image of the grid
Specifying the top-left corner of your grid
List of coordinates
Inquiring about your calibration
Calibration status and errors
Calibration accuracy
Position and orientation of coordinate systems
Pinhole camera
Physically correcting an image
Generating lookup tables to correct images
Scale and position of the corrected image
Transformation cache
Moving coordinate systems to reflect camera setup changes
Types of transformation
Translation
Rotation
Transforming coordinate systems
Moving the camera after calibrating with a 3D-based calibration context
Special considerations concerning the tool and camera coordinate systems
Calibrating a camera setup that analyzes large objects
Single camera fixed on a movable tool (manipulator): tool coordinate system example
Single camera and movable object: relative coordinate system example
Several fixed cameras and fixed object: grid offset example
Propagating calibration information after performing a geometric operation
How coordinates and non-positional results are transformed
Transforming from the pixel to a specified world coordinate system
Transforming from the world to the pixel coordinate system
Transforming from one world coordinate system to another
Generating unit vectors from the pixel coordinate system (or vice-versa)
Transforming coordinates from a depth map to a world coordinate system (or vice-versa)
Using piecewise linear calibrations
Transforming Results