MIL_ID GeometryOrMatrix3dgeoId | //in |
This function deletes the specified 3D geometry object or transformation matrix object and releases any memory associated with it.
All 3D geometry objects or transformation matrix objects allocated on a particular system must be freed before the system can be freed.
Specifies the identifier of the 3D geometry object or transformation matrix object to free. These must have been successfully allocated with M3dgeoAlloc() prior to calling this function.
Header | Include mil.h. |
Library | Use mil.lib; mil3d.lib. |
DLL | Requires mil.dll; mil3d.dll. |