MIL_ID SysId, | //in |
MIL_INT64 ControlFlag, | //in |
MIL_ID *List3dgraIdPtr | //out |
This function allocates a 3D graphics list on the specified system. The elements in a 3D graphics list are organized in a tree structure. Each element added to a 3D graphics list is assigned an identifying label, and is added as a node in the 3D graphics list's tree structure. When a 3D graphics list is allocated, it has a root node with label 0.
When the 3D graphics list is no longer required, you should release its memory, using M3dgraFree().
Specifies the system on which to allocate the 3D graphics list.
For specifying the system identifier
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Value | Description | ||||||||||||||||||||||||||||||||||||||
M_DEFAULT_HOST |
Specifies the default Host system of the current MIL application. |
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MIL system identifier |
Specifies a valid system identifier, previously allocated using MsysAlloc(). |
Header | Include mil.h. |
Library | Use mil.lib; mil3d.lib. |
DLL | Requires mil.dll; mil3d.dll. |