MIL_ID OperationDraw3dContextCalId, | //in |
MIL_ID ContextCalOrImageBufId, | //in |
MIL_INT64 SrcIndex, | //in |
MIL_ID DstList3dgraId, | //in |
MIL_INT64 DstParentLabel, | //in |
MIL_ID RelXYPlaneTextureImageBufId, | //in |
MIL_INT64 ControlFlag | //in |
This function draws 3D annotations (for example, the camera's coordinate system) based on a 3D draw calibration context, in a 3D graphics list. Set the draw operations and options for the draw using McalControl(). Example operations include drawing the relative XY plane and the frustum of the camera's view.
Specifies the identifier of the 3D draw calibration context that specifies the annotations to draw and how to draw them. This parameter must be set to one of the following values:
For specifying the 3D draw calibration
context
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Value | Description | ||||||||||||||||||||||||||||||||||||||
M_DEFAULT |
Specifies that the default 3D draw calibration context of the current MIL application is used. |
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MIL 3D draw calibration context identifier |
Specifies a valid 3D draw calibration context identifier, which you have allocated using McalAlloc() with M_DRAW_3D_CONTEXT. |
Specifies the identifier of the camera calibration context or calibrated image.
If passing a camera calibration context, it must have been previously allocated on the required system using McalAlloc().
When specifying a calibrated image, the image cannot be associated with a region of interest (ROI), otherwise an error will occur.
Specifies the identifier of the 3D graphics list in which to draw. You can specify a 3D graphics list that you have previously allocated using M3dgraAlloc(), or you can specify the identifier of the 3D display's internal graphics list (inquired using M3ddispInquire() with M_3D_GRAPHIC_LIST_ID).
Specifies the label of the 3D graphic in the 3D graphics list to be used as the annotation's parent.
For specifying the parent label
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Value | Description | ||||||||||||||||||||||||||||||||||||||
M_DEFAULT |
Same as M_ROOT_NODE. |
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M_ROOT_NODE |
Specifies the top-most node of the 3D graphics list. |
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Value >= 0 |
Specifies the label of the 3D graphic in the 3D graphics list. Label 0 is the 3D graphics list's root node. (summarize)Specifies the label of the 3D graphic in the 3D graphics list. (more details...) |
Specifies the identifier of the image buffer containing the texture image, which you can apply to the relative XY plane to enhance its visibility. The texture image is typically a 2D image of the 3D scene. For example, you can specify the image used for calibration.
The image buffer must be an 8-bit, unsigned, 1- or 3-band buffer, and must not have a region of interest (ROI) associated with it. Using an image buffer with an ROI will cause an error.
Set this parameter to M_NULL if not used.
Header | Include mil.h. |
Library | Use mil.lib; milcal.lib. |
DLL | Requires mil.dll; milcal.dll. |